First weekend
Mile House » Devlog
Just started! Pretty happy with where I got over a few hours this weekend:
- Parallax scrolling for bg elements.
- Clouds always moving; mountains only move when player moves, in relation to player direction (and slowly - they are far away!)
- Trees are procedurally generated and clean up after themselves - but when re-generated, come back to same place.
- The class I set up for trees and hills also allow for seasonal varieties of each art asset (not changing seasons yet, but setting up for it).
- Player movement by arrow keys, with sprite flip. This is definitely a placeholder - intention is not to have a robot, but that was the only profile based character I could find for now.
Files
MileHouse-20210801-2031.zip Play in browser
Aug 02, 2021
Mile House
Make it as far as you can!
Status | In development |
Author | derangedokapi |
Genre | Strategy |
Tags | 2D, Singleplayer, Strategy RPG |
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