First weekend


Just started! Pretty happy with where I got over a few hours this weekend:

  • Parallax scrolling for bg elements.
  • Clouds always moving; mountains only move when player moves, in relation to player direction (and slowly - they are far away!)
  • Trees are procedurally generated and clean up after themselves - but when re-generated, come back to same place.
  • The class I set up for trees and hills also allow for seasonal varieties of each art asset (not changing seasons yet, but setting up for it).
  • Player movement by arrow keys, with sprite flip. This is definitely a placeholder - intention is not to have a robot, but that was the only profile based character I could find for now.

Files

MileHouse-20210801-2031.zip Play in browser
Aug 02, 2021

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